Metal Fear Final

022 | concept | vox | 2023-12-09

After three and a half years, I have finally completed my "Metal Fear" project. Since the last update in February 2022, I have added descriptions for four additional vehicle concepts and the logo for the "Metal Fear" paramilitary group.

DANCE RIVALS: RYTHM RESONANCE

021 | [+=••] | 2023-11-04

"Dance Rivals: Rhythm Resonance" is a groundbreaking dance battle video game where players engage in 1:1 dance-offs, inspired by Tekken's gameplay mechanics.

Last Batch of animated vectors

020 | js | svg | 2023-03-11

Taking the next evolutionary step with more styled 3D SVG models. This is the last phase before doing large-scale projects with this technology.

2nd Batch of animated vectors

019 | js | svg | 2023-01-24

I finally returned to 3D SVG. To be honest, I was planning to give up on this technology, but it helped me warm up to JavaScript, and now I can do impressive things with it.

Status Grid

018 | agile | 2022-09-26

The "Status Grid" is a graphical tool to track and visualize the status of project artifacts. The design of the status grid follows the "less is more" principle.

Cover Design

017 | illu | vox | 2022-06-29

I decided to do a CD cover design because all other ideas would accompany too much work at the moment. For saving time, I reused material from past projects.

3d svg: animated vectors

016 | js | svg | 2022-06-02

This page contains several experiments that I did with Zdog.js. Zdog is a 3D JavaScript engine for Canvas and SVG by Dave Desandro. Documentation can be found here: Zdog.js.

Hexapod

015 | concept | vox | 2022-02-17

The Hexapod is a 1st generation multi-legged moving apparatus which serves as an All-Terrain Armed Troop Transporter (AT-ATT MK1). It is used for tactical defense operations on difficult terrain.

Turtok

014 | concept | vox | 2022-02-15

Turtok is a 2nd generation chain-driven Autonomous Multi-Terrain Tactical Combat Vehicle (A-MT-TCV MK2) with a dual-monolithic body structure and extreme firepower.

Stalker

013 |concept | vox | 2021-11-07

The Stalker is an All-Terrain Armed Scout (AT-AS) lightweight, bipedal moving apparatus. It is used for reconnaissance ground operations on difficult terrain.

Milk Carton

012 | concept | vox | 2021-11-02

In 1915, the US Patent Office granted John R. Van Wormer, a toy manufacturer from Ohio, USA, a patent for his waxed cardboard milk carton. Particularly, his invention addressed containers made of paper.

DROPS OF LIFE

011 | concept | vox | 2021-10-11

Drops of Life is a tiny collection of 9 voxel concept artworks that I made on a daily basis between October 29th and November 6th, 2021.

Calmness

010 | concept | vox | 2021-08-25

Calmness is the 2nd entry of the Floating Islands collection. This artwork represents a calm and peaceful place in the sky. This rocky island in the clouds is covered with dense ground vegetation.

Voxel Grass

009 | tutorial | vox | 2021-05-12

It is not easy to create realistic grass on complex surfaces [1] inside MagicaVoxel without using 3rd party shaders. However, there are techniques that can be very helpful to support the manual process.

Work Buy Consume Die 2

008 | illu | svg | 2021-05-06

...work, buy, consume, die, inform, feed, control, feed... this is a design reload of my 1st try to adapt the original slogan and concept design of The Designers Republic from Sheffield, UK.

Neo Retro Wave

007 | concept | vox | 2021-04-014

A proverbial "Schubumkehr (thrust reversal)" was necessary to proceed with this project. A good candidate for this project reload was the experimental project "Detonator."

JUMP'N'RUN

006 | [+=••] | concept | vox | 2021-02-09

Three years after the first ideas popped for this project, I had a plan for a concept for designing the levels. References to old-school sprite-based games are very helpful, and by the way, why the hell...

Mech Warrior

005 | concept | vox | 2020-10-18

Within the Mech Warrior games, gamers take control of a single battle mech and combat other battle mechs, tanks, infantry, and more, from within the cockpit of their machine.

WipeOut

004 | concept | vox | 2020-07-17

The addressed problems from the 1st try were accompanied by a downscaling and optimization of the original track texture in Photoshop, followed by additional re-modeling in MagicaVoxel.

Solaris

003 | concept | vox | 2019-12-26

Solaris was inspired by Stanisław Lem's "Solaris" novel. The plot is about a crew of scientists on a research station who attempt to understand an extraterrestrial intelligence, which takes...

Work Buy Consume Die

002 | illu | svg | 2018-05-01

Work, buy, consume, die... WTF is that? This is an anti-consumerism slogan from tDR. The Designers Republic (also tDR, and styled as The Designers Republic™) is a British graphic design studio...

MILO

001 | design | NX6 | 2012-05-15

This was the first and last time I participated in a professional industrial design competition. I designed this concept in May 2012 for the Michelin Challenge Design.

Hello everyone, I'm Martin aka DocMcFly. My background is 3D CAD industrial design and engineering. I'm a hobbyist concept designer and I do voxel art since 2018. I'm influenced by 90's video game pop art. From the design perspective I follow the principle of minimalism. I don't have a specific roadmap for my projects. I often experiment with different tools and techniques. I run the website '8ty.one' that features my projects in concept & graphic design; and coding. My works can contain trace elements of NSFW. And by the way I am an adult and I don't censor myself, especially not in regard to my opinions. However, I'm an open-minded individual and open for other perspectives. Nice to meet you.

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My content is under copyright according to CC BY-NC-ND 4.0. You must not use the material for commercial purposes. You must give appropriate credit, provide a link to the this site if you repost the material. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.